Okay, so I’ve covered Far Cry 5 before, and the reason why I said that is because this game is a continuation of Far Cry 5. So let’s delve into this and see how we can live and explore a post-nuclear world with Far Cry New Dawn!
So what is Far Cry New Dawn?
I’m glad you asked, dear reader!
Far Cry New Dawn is a 2019 first-person shooter developed by Ubisoft Montreal and published by Ubisoft. The game is a spin-off of the Far Cry series and a sort of sequel to Far Cry 5.
It features many pre-existing gameplay elements from the series, including a large open world, capturing of outposts, and AI or co-op companions. But it also introduces several elements from RPG gameplay, including an upgradeable home base and increased reliance on crafting from limited supplies, which you can find around various locations around the world. It also introduced tiered enemies. Some are tougher to kill than others, hence the need for better weapons, hence the need to collect rarer materials. You get the picture.
As mentioned earlier, the gameplay is pretty similar to its predecessors; you explore an open world through a first person perspective, discover various locations, meet a bunch of colorful characters, but with a few additions, such as the aforementioned RPG system. Enemies become tougher as you progress, so you can’t just rely on your rusty guns as you go along, making the need to collect more materials even greater.
What I like about the new gameplay additions are the Expeditions. Basically you can travel to 7 different areas around the United States. Each location is guarded by enemies, which you need to sneak around or kill to get a package. This package has materials that cannot be easily found in the main world. These materials are required to be able to allow crafting of the more powerful weapons. This is my favorite feature of the game because I get to explore new areas, including Florida, Arizona, etc. Take note this is after a nuclear attack so the locations are pretty fun to explore.
Minor spoilers follow for Far Cry 5. 🙁
The story is set seventeen years after the events of Far Cry 5, when the nuclear exchange known as “The Collapse” devastated the world, the survivors in Hope County attempt to rebuild their community. All seemed peaceful for a time, until a large group of bandits known as the Highwaymen raided the county and instantly took over.
The Highwaymen will be your main enemies, and apparently they have large groups they call “chapters” stationed around the world. The chapter that you face are led by twins, Mickey and Lou.
Speaking of “you”, you play as the Captain of Security, another mute, badass protagonist, just like in Far Cry 5. He/she is fully customizable, from gender, to clothes, to hair.
After the train you’re riding on was ambushed by the Highwaymen, you are then tasked to help the people of Hope County liberate their county from the Highwaymen, and yeah, that’s basically it. Story leaves much to be desired, but it’s passable.
In Far Cry 5, you explored Hope County. 17 years later, you explore Hope County, again. Although the land is vastly different now, because of the nuclear attack. Life has evolved dramatically, the plants became more abundant and colorful, the animals, well they’re still animals, and the locations you are familiar with before the nuclear attack are still present, well, some of them at least. Most of them are repurposed by the Highwaymen, reclaimed by nature, or just destroyed by the attack.
But what didn’t change, is how Hope County is still as beautiful and picturesque as ever. Some things never change, I guess.
I don’t know about others, but I experienced nostalgia when I first played this game, when I saw Hope County again, recovering from the nuclear attack. That was an interesting experience.
What I liked about this game is that you will meet a bunch of new characters, and you will also meet the characters you met while playing Far Cry 5. Adds to that nostalgia experience.
Also, remember this guy?
Yeah, he and his people are in this game. They’ve…evolved, to put it lightly. Really interesting how his character has changed dramatically. He was my favorite character in the game, just because of the nostalgia factor. I mean, I was fighting against him and his cult in Far Cry 5.
For this game, yeah it didn’t really feel like a new game, in some ways. I mean sure, the new RPG additions are great and all, but it’s quite lacking in other ways. The story is short and simple; you are a badass protagonist stopping an evil bandit group. Some of the characters are not fleshed out enough.
Some might argue that the new RPG system was a drag, mainly because you had to grind for resources to be able to get stronger weapons, especially since the enemies get tougher and harder to kill. I personally loved it, to be honest. Makes the need for exploring the world much more rewarding.
All in all this was a decent follow-up to Far Cry 5. The story needs some work, but it’s passable and playable enough. You would spend a lot more time grinding for resources than doing quests, which might’ve taken the fun out for some people. A lot of people share the same opinion that this should be a DLC for Far Cry 5, instead of a full game, although I think that would defeat the purpose of it being a DLC since DLCs are supposed to add to the game, not change it.
I’ve rambled on for long enough, long story short, I still would recommend this if you’re a hardcore fan of the Far Cry series, especially if you don’t mind the grindy RPG nature of it. It is still fun to hunt Highwaymen, run them over, burn them, feed them to monstrous animals, etc, so that’s still there. Gunplay is a little bit better here than in Far Cry 5, much more fun to use the guns.
Get this game!
Of course you want to get this game! You can get it on:
–PC Version (Steam)
Well I’ve droned on longer than I thought I would. What do you think of this game? Is it good? Is it bad? Let me know down in the comments below! Thanks for reading!